
1B · 2016
Ike Davis
- Age
- 29
- B/T
- L/L
- Height
- 6' 4"
- Weight
- 220 lb
- Number
- #29
- Born
- March 22, 1987 in Edina, MN, USA
- MLB debut
- April 19, 2010
- dbWAR
- -.3 3 season(s)
- PA
- 15
- AVG
- .214
- OBP
- .267
- SLG
- .214
- wRC+
- 32 100 = avg
Ike Davis is a first baseman for the New York Yankees. In 2016 he hit 0 home runs and knocked in 1 RBI, notching 3 hits across 15 plate appearances in 6 games. His batting average was .214, 16.1% lower than the league average of .255. He reached base at a .267 clip and slugged .214, for an OPS of .481, 34.9% lower than the league mark of .739. He averaged 85.3 mph off the bat, hit 33.3% of balls in play at 95 mph or better and made contact on 66.7% of his swings. Adjusted for his ballpark and league, his 32 wRC+ puts his offence 68% below average. That comes to -0.1 dbWAR — -1.2 runs with the bat, -0.0 on the bases, -0.3 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.
League context
Percentile among qualified batters, 2016.
How the WAR is built
Runs above replacement, 2016. These four terms sum to -1.0 runs, divided by runs-per-win to give WAR.
WAR by season
Batting
Standard and advanced, by season.
| Trend | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 6 | 15 | 3 | 0 | 1 | 0 | 1 | 5 | .214 | .267 | .214 | .000 | .333 | 6.7% | 33.3% | .222 | -1.2 | 32 | -0.1 | |
| 2015 | 71 | 239 | 49 | 3 | 20 | 0 | 23 | 44 | .229 | .301 | .350 | .121 | .272 | 9.6% | 18.4% | .292 | -4.6 | 84 | -0.2 |
Pitching
Standard and advanced, by season.
| Trend | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 2 | 0 | 2.0 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 0.00 | 3.63 | 1.00 | 4.5 | 4.5 | 0 | 92 | 0.0 | — |
Platoon splits
How he hits left- and right-handed pitching.
| Split | PA | AB | H | HR | BB | SO | AVG | OBP | SLG | wOBA | K% |
|---|---|---|---|---|---|---|---|---|---|---|---|
| vs LHP | 1 | 1 | 0 | 0 | 0 | 1 | .000 | .000 | .000 | .000 | 100.0% |
| vs RHP | 14 | 13 | 3 | 0 | 1 | 4 | .231 | .286 | .231 | .238 | 28.6% |
Spray chart
Where every ball he put in play landed, 2016.
Loading 9 batted balls…
Contact quality
How hard and at what angle he hits it, over 9 tracked batted balls in 2016. Percentiles are against qualified batters.
- Barrel rate
- 0.0% 0 barrels
- Exit velocity
- 85.3 mph average
- Max exit velo
- 109.0 mph, hardest hit
- Hard hit
- 33.3% 95 mph or better
- Sweet spot
- 22.2% 8–32° launch
- Launch angle
- 0.7° average
A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.
Hot and cold zones
Batting average by pitch location, 2016.
Situational hitting
How Ike Davis hits by base state, outs, score and late-game pressure — each read against his own season line.
| Situation | PA | AB | H | HR | RBI | BB | SO | AVG | OBP | SLG | wOBA |
|---|---|---|---|---|---|---|---|---|---|---|---|
| All situations | 15 | — | — | — | — | — | — | .214 | .267 | .214 | .222 |
| Bases empty · thin | 9 | 9 | 2 | 0 | 0 | 0 | 5 | .222 | .222 | .222 | .195 |
| Runner on first · thin | 1 | 1 | 0 | 0 | 0 | 0 | 0 | .000 | .000 | .000 | .000 |
| Runners on · thin | 6 | 5 | 1 | 0 | 1 | 1 | 0 | .200 | .333 | .200 | .262 |
| RISP · thin | 5 | 4 | 1 | 0 | 1 | 1 | 0 | .250 | .400 | .250 | .315 |
Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2016.
Head to head
Put Ike Davis beside up to three others.
wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.