
RF · 2019
Michael Reed
- Age
- 27
- B/T
- R/R
- Height
- 6' 0"
- Weight
- 215 lb
- Born
- November 18, 1992 in Maplewood, MN, USA
- MLB debut
- September 26, 2015
- dbWAR
- -.3 4 season(s)
- PA
- 8
- AVG
- .000
- OBP
- .000
- SLG
- .000
- wRC+
- -126 100 = avg
Michael Reed is a right fielder for the San Francisco Giants. In 2019 he hit 0 home runs and knocked in 0 RBIs, notching 0 hits across 8 plate appearances in 4 games. His batting average was .000, 100.0% lower than the league average of .252. He reached base at a .000 clip and slugged .000, for an OPS of .000, 100.0% lower than the league mark of .758. He averaged 73.7 mph off the bat, hit 50.0% of balls in play at 95 mph or better and made contact on 42.1% of his swings. Adjusted for his ballpark and league, his -126 wRC+ puts his offence 226% below average. That comes to -0.2 dbWAR — -2.2 runs with the bat, +0.0 on the bases, -0.1 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.
League context
Percentile among qualified batters, 2019.
How the WAR is built
Runs above replacement, 2019. These four terms sum to -2.0 runs, divided by runs-per-win to give WAR.
WAR by season
Batting
Standard and advanced, by season.
| Trend | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2019 | 4 | 8 | 0 | 0 | 0 | 0 | 0 | 6 | .000 | .000 | .000 | .000 | .000 | 0.0% | 75.0% | .000 | -2.2 | -126 | -0.2 | |
| 2018 | 6 | 7 | 2 | 0 | 0 | 0 | 0 | 3 | .286 | .286 | .286 | .000 | .500 | 0.0% | 42.9% | .251 | -0.4 | 52 | -0.0 | |
| 2016 | 8 | 24 | 4 | 0 | 0 | 1 | 2 | 7 | .182 | .250 | .182 | .000 | .267 | 8.3% | 29.2% | .204 | -2.2 | 21 | -0.1 | |
| 2015 | 5 | 6 | 2 | 0 | 0 | 0 | 0 | 3 | .333 | .333 | .500 | .167 | .667 | 0.0% | 50.0% | .359 | +0.2 | 126 | 0.0 |
Platoon splits
How he hits left- and right-handed pitching.
| Split | PA | AB | H | HR | BB | SO | AVG | OBP | SLG | wOBA | K% |
|---|---|---|---|---|---|---|---|---|---|---|---|
| vs LHP | 6 | 6 | 0 | 0 | 0 | 4 | .000 | .000 | .000 | .000 | 66.7% |
| vs RHP | 2 | 2 | 0 | 0 | 0 | 2 | .000 | .000 | .000 | .000 | 100.0% |
Spray chart
Where every ball he put in play landed, 2019.
Loading 2 batted balls…
Contact quality
How hard and at what angle he hits it, over 2 tracked batted balls in 2019. Percentiles are against qualified batters.
- Barrel rate
- 0.0% 0 barrels
- Exit velocity
- 73.7 mph average
- Max exit velo
- 100.6 mph, hardest hit
- Hard hit
- 50.0% 95 mph or better
- Sweet spot
- 0.0% 8–32° launch
- Launch angle
- 48.5° average
A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.
Hot and cold zones
Batting average by pitch location, 2019.
Situational hitting
How Michael Reed hits by base state, outs, score and late-game pressure — each read against his own season line.
| Situation | PA | AB | H | HR | RBI | BB | SO | AVG | OBP | SLG | wOBA |
|---|---|---|---|---|---|---|---|---|---|---|---|
| All situations | 8 | — | — | — | — | — | — | .000 | .000 | .000 | .000 |
| Bases empty · thin | 4 | 4 | 0 | 0 | 0 | 0 | 2 | .000 | .000 | .000 | .000 |
| Runner on first · thin | 2 | 2 | 0 | 0 | 0 | 0 | 2 | .000 | .000 | .000 | .000 |
| Runners on · thin | 4 | 4 | 0 | 0 | 0 | 0 | 4 | .000 | .000 | .000 | .000 |
| RISP · thin | 2 | 2 | 0 | 0 | 0 | 0 | 2 | .000 | .000 | .000 | .000 |
Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2019.
Head to head
Put Michael Reed beside up to three others.
wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.