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2026
Jake Smith headshot

Pitcher · 2016

Jake Smith

Age
26
B/T
R/R
Height
6' 4"
Weight
190 lb
Born
June 2, 1990 in North Augusta, SC, USA
MLB debut
September 7, 2016
dbWAR
-.1
1 season(s)
IP
4.0
ERA
4.50
FIP
6.40
K/9
6.8
FIP−
153
100 = avg

Jake Smith is a relief pitcher for the San Diego Padres. In 2016 he struck out 3 batters over 4.0 innings across 4 appearances, going 1-0. His ERA of 4.50 was 7.4% higher than the league average of 4.19. Stripping out defence, his 6.40 FIP suggests that his ERA had some help behind him. He missed bats on 33.3% of swings (14.3% of every pitch he threw), walked 5.9% of the batters he faced and struck out 17.6%. His -0.1 dbWAR is built from that FIP rather than runs allowed, so it credits him for what he controls and not for the defence behind him.

League context

Percentile among qualified pitchers, 2016.

FIP6.40
K/96.8
WHIP1.50
WAR-.1

Pitching

Standard and advanced, by season.

Trend
2016404.010052314.506.401.506.82.3107153-0.1

Platoon splits

How left- and right-handed hitters fare against him.

Opponent batting by the side the hitter bats from, 2016. Counted from play-by-play, so totals can differ from the box-score season line by a plate appearance or two.
SplitPAABHHRBBSOAVGOBPSLGwOBAK%
vs LHB1083012.375.500.375.40520.0%
vs RHB772101.286.286.857.47714.3%

Pitch sequencing

What Jake Smith throws in each count, and what he follows each pitch with. Select any cell for the breakdown.

ShowBatter
Four-seamSliderChangeupSinker

Select a count to see exactly what Jake Smith throws in it.

Pitch arsenal

What he throws, how hard, and how often it misses in 2016.

Four-Seam Fastball57.1%3291.51,90231.3%25.0%
Slider21.4%1287.91,16633.3%20.0%
Jake Smith's arsenal by usage. Velocity is average release speed in mph, spin in rpm, and whiff rate is misses per swing — the cleanest single measure of whether a pitch beats hitters.

Head to head

Put Jake Smith beside up to three others.

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Jake Smith
How these are computed

wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.