DataBaseball
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Abiatal Avelino headshot

SS · 2019

Abiatal Avelino

Age
24
B/T
R/R
Height
6' 0"
Weight
210 lb
Born
February 14, 1995 in San Pedro De Macoris, Dominican Republic
MLB debut
September 8, 2018
dbWAR
-.0
2 season(s)
PA
8
AVG
.286
OBP
.375
SLG
.286
wRC+
95
100 = avg

Abiatal Avelino is a shortstop for the San Francisco Giants. In 2019 he hit 0 home runs and knocked in 1 RBI, notching 2 hits across 8 plate appearances in 4 games. His batting average was .286, 13.3% higher than the league average of .252. He reached base at a .375 clip and slugged .286, for an OPS of .661, 12.8% lower than the league mark of .758. He averaged 83.8 mph off the bat, hit 25.0% of balls in play at 95 mph or better and made contact on 61.5% of his swings. Adjusted for his ballpark and league, his 95 wRC+ puts his offence 5% below average. That comes to 0.0 dbWAR — -0.1 runs with the bat, -0.0 on the bases, -0.1 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.

League context

Percentile among qualified batters, 2019.

wRC+95
wOBA.307
ISO.000
BB%12.5%
WAR.0

How the WAR is built

Runs above replacement, 2019. These four terms sum to +0.1 runs, divided by runs-per-win to give WAR.

Batting-0.1Baserunning-0.0Position-0.1Replacement+0.3
BattingBaserunningPositionReplacement

WAR by season

0.0-0.0-0.01819

Batting

Standard and advanced, by season.

Trend
201948201013.286.375.286.000.50012.5%37.5%.307-0.1950.0
2018611300003.273.273.273.000.3750.0%27.3%.240-0.745-0.0

Platoon splits

How he hits left- and right-handed pitching.

Batting by the hand the pitcher throws with, 2019. Counted from play-by-play, so totals can differ from the box-score season line by a plate appearance or two.
SplitPAABHHRBBSOAVGOBPSLGwOBAK%
vs LHP762013.333.429.333.35142.9%
vs RHP110000.000.000.000.0000.0%

Spray chart

Where every ball he put in play landed, 2019.

Loading 4 batted balls…

Contact quality

How hard and at what angle he hits it, over 4 tracked batted balls in 2019. Percentiles are against qualified batters.

Barrel rate
0.0%
0 barrels
Exit velocity
83.8
mph average
Max exit velo
102.2
mph, hardest hit
Hard hit
25.0%
95 mph or better
Sweet spot
25.0%
8–32° launch
Launch angle
-16.8°
average
Barrel rate0.0%
Exit velocity83.8 mph
Hard hit rate25.0%
Contact rate61.5%

A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.

Hot and cold zones

Batting average by pitch location, 2019.

1 AB1 AB
Below averageLeague averageAbove average
Batting average by location of the pitch that ended each plate appearance, catcher's view. The bordered square is the strike zone; the outer band is chase territory. Cells with fewer than 8 at-bats are left grey rather than shown as signal. League average on the same attribution is .252.

Situational hitting

How Abiatal Avelino hits by base state, outs, score and late-game pressure — each read against his own season line.

Split by
By who is on base when he comes up. The season line is repeated as the baseline.
SituationPAABHHRRBIBBSOAVGOBPSLGwOBA
All situations8.286.375.286.307
Bases empty · thin6510013.200.333.200.264
Runner on first · thin11101001.0001.0001.000.872
Runners on · thin2210100.500.500.500.436
RISP · thin1100000.000.000.000.000

Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2019.

Head to head

Put Abiatal Avelino beside up to three others.

Compare — add up to 3 more players
Abiatal Avelino
How these are computed

wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.