DataBaseball
2026
Osleivis Basabe headshot

2B · 2026

Osleivis Basabe

Age
26
B/T
R/R
Height
5' 11"
Weight
197 lb
Number
#39
Born
September 13, 2000 in Bobures, Venezuela
MLB debut
August 13, 2023
dbWAR
.2
1 season(s)
PA
33
AVG
.258
OBP
.273
SLG
.581
wRC+
125
100 = avg

Osleivis Basabe is a second baseman for the San Francisco Giants. In 2026 he hit 3 home runs and knocked in 8 RBIs, notching 8 hits across 33 plate appearances in 10 games. His batting average was .258, 5.9% higher than the league average of .244. He reached base at a .273 clip and slugged .581, for an OPS of .853, 18.6% higher than the league mark of .719. He averaged 89.1 mph off the bat, hit 40.0% of balls in play at 95 mph or better, barrelled 16.0% of them and made contact on 81.0% of his swings. Adjusted for his ballpark and league, his 125 wRC+ puts his offence 25% above average. That comes to 0.2 dbWAR — +0.9 runs with the bat, +0.2 on the bases, +0.2 for the position he plays, against replacement level. It includes no fielding: defensive runs are proprietary and are not estimated here, so the figure credits playing a demanding position but not playing it well.

League context

Percentile among qualified batters, 2026.

wRC+125
wOBA.352
ISO.323
BB%0.0%
WAR.2

How the WAR is built

Runs above replacement, 2026. These four terms sum to +2.4 runs, divided by runs-per-win to give WAR.

Batting+0.9Baserunning+0.2Position+0.2Replacement+1.1
BattingBaserunningPositionReplacement

Platoon splits

How he hits left- and right-handed pitching.

Batting by the hand the pitcher throws with, 2026. Counted from play-by-play, so totals can differ from the box-score season line by a plate appearance or two.
SplitPAABHHRBBSOAVGOBPSLGwOBAK%
vs LHP1090001.000.100.000.07510.0%
vs RHP23228305.364.348.818.47321.7%

Spray chart

Where every ball he put in play landed, 2026.

Loading 26 batted balls…

Contact quality

How hard and at what angle he hits it, over 25 tracked batted balls in 2026. Percentiles are against qualified batters.

Barrel rate
16.0%
4 barrels
Exit velocity
89.1
mph average
Max exit velo
109.6
mph, hardest hit
Hard hit
40.0%
95 mph or better
Sweet spot
28.0%
8–32° launch
Launch angle
12.7°
average
Barrel rate16.0%
Exit velocity89.1 mph
Hard hit rate40.0%
Contact rate81.0%

A barrel is a batted ball whose exit velocity and launch angle have historically produced at least a .500 average and 1.500 slugging — 98 mph within 26–30°, widening to 8–50° by 116 mph. Reconstructed from Statcast's published anchor points, which reproduces them exactly; the interior is within a degree. Sweet spot (8–32°) is an exact definition.

Hot and cold zones

Batting average by pitch location, 2026.

2 AB4 AB2 AB2 AB2 AB2 AB2 AB1 AB
Below averageLeague averageAbove average
Batting average by location of the pitch that ended each plate appearance, catcher's view. The bordered square is the strike zone; the outer band is chase territory. Cells with fewer than 8 at-bats are left grey rather than shown as signal. League average on the same attribution is .243.

Situational hitting

How Osleivis Basabe hits by base state, outs, score and late-game pressure — each read against his own season line.

Split by
By who is on base when he comes up. The season line is repeated as the baseline.
SituationPAABHHRRBIBBSOAVGOBPSLGwOBA
All situations33.258.273.581.352
Bases empty · thin201941102.211.250.368.272
Runner on first · thin6621202.333.333.833.484
Runners on · thin131242704.333.308.917.476
RISP · thin7621502.333.2861.000.468

Runners on includes runners in scoring position, which is the convention every reference uses. Rows under 25 plate appearances are marked thin — at that size a rate moves several dozen points on one hit. Counted from play-by-play, 2026.

Batting

Standard and advanced, by season.

Trend
20261033838106.258.273.581.323.2170.0%18.2%.352+0.91250.2

Head to head

Put Osleivis Basabe beside up to three others.

Compare — add up to 3 more players
Osleivis Basabe
How these are computed

wOBA uses linear weights measured from this season's own play-by-play rather than published constants, and wRC+ is park-adjusted against that same league. dbWAR is our own open implementation — not fWAR or bWAR — and the full derivation, including its simplifications, is on the methodology page.